In-Dev Build #8

Hey, it’s been like a year since I published a one-off “weekly” in-development build. I probably won’t be resuming these as a regular thing, since week-on-week changes just aren’t substantial enough to warrant it, but since I didn’t have a blog ready to go today and I did have the game in a fairly stable state, I figured I’d give this a another go.

Changes since previous version:

  • Tentative level generation with placeholder prefabs
  • Tentative level population with enemies and NPCs
  • Everything else

Mac OS X: GunArc.dmg
Linux: GunArc.tar.gz