Changes since previous version:
- Progression blockers should be fixed
- Fullscreen behavior is consistent across all platforms
- Borderless windowed fullscreen
- Always at desktop resolution
- Target resolution is simulated
- Letterboxing/pillarboxing preserves aspect ratio
- Fixed a Linux bug with switching from fullscreen to windowed
- Added a splash screen on all platforms
- Subweapons have been removed from all character loadouts
- Item chests have been improved
- Chests can now drop all subweapons and heart containers
- Chests will never drop the same item twice
- Implemented shields
- Shields extend the health bar beyond its normal cap but cannot be refilled once lost
- Shields can be found as loot drops and granted as legacy incentives
- Enemy spawn points are chosen at generation time, and critical failures will prompt the room to reroll
- Treasure is weighted properly so mimics appear only rarely
- Heart containers no longer refill health completely
- “Full” heart containers restore one heart
- “Empty” heart containers increase the cap only
- Big hearts only restore two hearts instead of a complete refill
- Placeholder legacy effects have been upated
- On death, start the next session with one extra shield
- On success, start the next session with one extra heart
Notable bugs:
- Some of the randomly selected palettes are unplayable
Windows: GunArc.zip
Mac OS X: GunArc.dmg
Linux: GunArc.tar.gz