In-Dev Build #11

Changes since previous version:

  • Added a Legacy menu to the status screen
  • Added a Legacy toggle to the file select screen
  • Prototyped item chests (always spawns a knife subweapon)
  • Added spawn opportunities for hanging and flying enemies
  • Applied randomly selected palettes to each room
  • Weighted prefabs to reduce multiple appearances within a room
  • Weighted frequency of NPC appearances to reduce redundancy
  • Improved procedural decoration
  • Prototyped music change for boss fights

Notable bugs:

  • Levels may be generated with progression blockers
  • Some of the randomly selected palettes are unplayable

Mac OS X: GunArc.dmg
Linux: GunArc.tar.gz